The more fights against the opposing team’s Pokémon you win the more prestige the gym loses. After the battle is over, the Pokémon that fainted can be revived by using the revive item. If a Pokémon you own has it’s health reduced to zero it faints and is no longer available for the remainder of the battle. At any momoment during the battle, the Pokémon with which you are fighting can be switched by you (unless their fainted). However if it already belongs to another team, it must be won over by battling.īattling against a gym is similiar to training at it, only you get to choose six Pokémon to take with you. If a gym is grey, it can be claimed by just placing a Pokémon inside. Put a Pokémon inside (if they don’t have one already). Once you reach the prestige cap for a gym, it gains a level (the prestige cap increases) and that’s when a player of the same team can That means your Pokémon can not die while training at a gym, but they will need to have their health replenished with a potion before continuing to train with them.Įach battle one gives the gym more prestige. If your Pokémon is defeated (it’s health is lowered to 1) the training is over and the Pokémon is returned to you. Training means battling with a single Pokémon 1v1 against each Pokémon in the gym, starting against the one with the lowest CP and ending with a battle against the gym leader’s Pokémon. You can train at a friendly gym (gym with the same color as your team). Once a Pokémon is placed, the gym turns into the color of the team who’s Pokémon is inside and effectively becomes that teams gym. If a gym is unoccupied (grey), a player of any team can place their Pokémon inside to defend it. The more prestige the gym has the higher it’s level. Prestige can be lowered and gym level declines with it.Prestige does not reset to zero after reaching a new level.Gym prestige to a gym is similar to what XP (Experience Points) are to a player, with two exceptions: The player with the Pokémon with the highest CP (Combat Power) in the gym is the gym leader. The Pokémon you place to defend the gym can not be taken back and can not be replaced. Each player can place only one Pokémon in the gym which remains there until the gym is taken by another team. Gym level determines the amount of Pokémon that can defend the gym (Level 1 – 1 Pokémon, Level 2 – 2 Pokémon, etc), with the highest level being level 10.
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The source extensions can be installedĭirectly from npm (search for jupyterlab-extension) but require an additional build step. The prebuilt extensions can be distributedĬonda, and other package managers. JupyterLab can be extended using npm packages Terminal, text editor, file browser, rich outputs, etc.) in a flexible and JupyterLab is the next-generation user interface for Project Jupyter offeringĪll the familiar building blocks of the classic Jupyter Notebook (notebook, Full outputs:Īt Module._resolveFilename (node:internal/modules/cjs/loader:963:15)Īt Module._load (node:internal/modules/cjs/loader:811:27)Īt f._load (node:electron/js2c/asar_bundle:2:13328)Īt Function.An extensible environment for interactive and reproducible computing, based on the Namely, command jlab launches a Node.js shell, while jlab /path/to/something returns Error: Cannot find module '/path/to/something'. Depending on usage, different errors occur. Unable to launch JupyterLab Desktop from the command line.You can disable automated security fix PRs for this repo from the Security Alerts page. ignore this dependency will close this PR and stop Dependabot creating any more for this dependency (unless you reopen the PR or upgrade to it yourself).ignore this minor version will close this PR and stop Dependabot creating any more for this minor version (unless you reopen the PR or upgrade to it yourself).ignore this major version will close this PR and stop Dependabot creating any more for this major version (unless you reopen the PR or upgrade to it yourself).You can achieve the same result by closing it manually close will close this PR and stop Dependabot recreating it.reopen will reopen this PR if it is closed.cancel merge will cancel a previously requested merge and block automerging.squash and merge will squash and merge this PR after your CI passes on it.merge will merge this PR after your CI passes on it.recreate will recreate this PR, overwriting any edits that have been made to it.You can trigger Dependabot actions by commenting on this PR: You can also trigger a rebase manually by commenting rebase. Additional commits viewable in compare viewĭependabot will resolve any conflicts with this PR as long as you don't alter it yourself.59336fe Merge pull request #292 from Starcounter-Jack/dependabot/npm_and_yarn/ajv-6.12.6.51964ed feat: Cleaned up vars vs consts.d7903fb fix: typescript codegen changes.9d313ac fix(tests): Updated tests to reflect new error message.Security Fix for Prototype Pollution - v #262 Commits (MK): Extra details from title: jupyterlab_app fails to start on MacOS 11.5.2 with (pyenv issue?) bugīumps fast-json-patch from 3.1.0 to 3.1.1. Users/aschuler/.pyenv/shims:/Applications/Sublime Text.app/Contents/SharedSupport/bin:/usr/local/bin:/usr/bin:/bin:/usr/sbin:/sbin:/Library/TeX/texbin * 3.9.6 (set by /Users/aschuler/.pyenv/version) I am running python through pyenv, which may be the issue here. When I manually point jupyterlab_app to the python executable ( /Users/aschuler/.pyenv/shims/python) via the CHOOSE PATH it spins the icon again for a moment and then returns the same "Server Not Found" message. The Jupyter notebook version must be 4.3.0 or greater.ĭespite a) having a working jupyter-lab installation that I can spin up from the terminal and which appears in the browser, b) having the python executable in my path, and c) having the requisite version of jupyter. Otherwise, try installing or updating Jupyter. If Jupyter is installed as a python module, but the python executable is not in your PATH, specify the executable location below. We were unable to launch a Jupyter server, which is a prerequisite for JupyterLab Native. When starting jupyterlab_app, I get the message: The vehicles by comparison made for an easier and more enjoyable build. But for some reason the larger pieces (such as 16×16 and 2×16 plates) are thrown into a separate collection of un-numbered bags, which seems to defeat the point of the numbering system. The numbering of the bags ensures you only have to dig through the parts for the section that you’re actually working on. The supporting pylons are held together with L-brackets rather than Technic beams so the whole thing feels a little wobbly. Wayne Manor was particularly tricky as it’s tall and hollow, and unless you know when you support the structure from behind, pressing on some of the final parts could easily result in minor cave-ins. And with the wide variety of colors employed in this set, LEGO’s ongoing difficulty in representing them unambiguously on paper frequently made locating the correct parts a chore. On several occasions the exact position to connect a part was hard to determine as it was shown facing away and obscured by the rest of the model. This is not the easiest of builds: The 14+ age recommendation definitely applies, and there are plenty of traps for the inexperienced builder – which I suspect will represent a large proportion of this set’s target audience. Although by comparison, building the Batcave was a relatively more tedious and frustrating experience. That’s a lot less than the 8 hours I spent building the Helicarrier. It took me 5½ hours to build this set (watch the time lapse video). The front of the box you’ve all seen by now, but interestingly the back of the box features the back of the set! This is significant as one of the set’s play features (a scalable exterior of Wayne Manor) is hidden on that side.Īs is typical for larger sets, the pieces are separated into twenty or so numbered bags, a glue-bound 300 page instruction manual, and the mother of all sticker sheets: I wanted to see what all the fuss was about, so I donned my cape, hopped in the Bro-mobile, rappelled up the outside of a mall, and KAPOW-ed my way through the local LEGO store to secure a copy of this decidedly spendy $270 set.Īt 2526 pieces this is a big set, so it comes in a big box that makes liberal use of orange and purple graphics to offset the set’s rather drab color scheme. There hasn’t been this kind of buzz about a new set since the release of the equally enormous 76042 SHIELD Helicarrier last year. When we announced details of LEGO’s enormous new 76052 Classic Batcave set last month it almost melted our Facebook page. Size of each array = 1024 x 1024 x 32 = 33,554,432 total number of elements For this tutorial, I wanted to support having each array have about 32 million elements. Naturally, since our problem is linear, we would like to make the grid have a linear structure. Exactly like the thread block, you may think of each ‘grid’ as a 3d brick, filled with blocks. Now it’s time to think of how we’re going to stucture the blocks. The variable as seen above is of type dim3, and it will be used when calling the CUDA kernel. Therefore, the blocks will all be shaped with dimensions 256x1x1. For our application, we are dealing with linear data, so it’s probably simplest to keep the thread structure linear. For some applications, it may make sense to shape a block with 16x16x1. You may shape the block essentially any way you would like. It’s best to think of a thread block as a 3-d block of threads. For the purposes of this tutorial, 256 threads per block is chosen. Therefore, 256, and 512 threads are common and practical numbers. A general guidline is that a block should consist of at least 192 threads in order to hide memory access latency. For this application, the simplest choice is to have each thread calculate one, and only one, element in the final result array. Organizing threadsĪ critical part of designing CUDA applications is to organize threads, thread blocks, and grids appropriately. If you haven’t read the first tutorial, it may be a good idea to go back and read the first CUDA tutorial. The data analysis will take place toward the end of the article. We will then study how fast the code executes on a CUDA device, and compare it to a traditional CPU. The idea is to take two arrays of floating point numbers, and perform an operation on them and store the result in a third floating point array. The goal of this application is very simple. For this tutorial, we will complete the previous tutorial by writing a kernel function. This tutorial will cover the basics of how to write a kernel, and how to organize threads, blocks, and grids. Welcome to the second tutorial in how to write high performance CUDA based applications. Aging cards are really nasty negative special abilities (they make you lose health, stop you from drawing more cards, or have a big negative strength) which you will want to remove from your deck when they come up. If at any point you run out of cards in your fighting deck, you add one Aging card to your discard and re-shuffle the deck. Losing is a great way to remove useless cards from your deck – sometimes you’ll even lose deliberately. For those life points, you can then destroy (remove from the game) some of the face-up cards. If you lost, you must pay the difference between your strength and hazard strength in life points. Tougher hazards produce better fighting cards. Its other half is used from now on as it becomes your new fighting card. If you won, you now receive the hazard card. you gain life, draw free cards, exchange cards, double the fighting strength of one card, and so on) which you are free to use when the card is in play. Some of the fighting cards also come with special abilities (i.e. You can sacrifice life points to draw cards beyond that number. The numbers are different for each hazard and are shown on the hazard card. You fight the hazard by drawing a number of fighting cards, trying to beat the hazard value. When you beat them, they become your fighting cards (the bottom half) with various strengths and abilities. Hazard cards with different values to beat (in three colors) and available cards to draw (in white). Unchosen hazards go to the hazard discard pile and wait for the next phase, where they will be available to be chosen once more. This may not seem like much, but choosing the hazard is the most important decision you will make in Friday. You draw two hazard cards and decide between the two. Gameplay – How is it played?Įach turn, you will be fighting one hazard with your fighting deck. A game of Friday is all set up and ready to play. The difficulty levels are described in the rules. You can change the difficulty of the game by adding more bad cards and/or reducing your starting health. Aging cards deck – the “bad” cards that get into your deck the longer it takes you to complete the game.Your fighting deck – that is the deck you play with and build.□īefore you start, you have to sort the cards into several decks: There are a lot of green shades used for the illustrations of the island so that you can feel like you are right there. The quality of components is pretty solid, especially for the price Friday is available at. Besides the deck of cards, there are wooden life tokens and cardboard boards for the decks (so you know what is what). You need to strengthen him for the final fight against the pirates.įriday is a deck-building game, and there are not many components to it. You play as Friday, Robinson’s trusty companion and your job is to help Robinson in surviving the island. Friday, on the other hand, is set right back in the original storyline.Ĭheck out Robinson Crusoe: Adventures on the Cursed Island, a much heavier game with a similar theme. Theme and Componentsĭaniel Defoe’s book from 1719, Robinson Crusoe has been an inspiration to many modern popular stories of people trapped on a far-away island. Price: check here I am affiliated with Amazon and will earn a commission if you buy something through my link. FactsĪrtists: Harald Lieske, Marcel-André Casasola Merkle Read my Friday Board Game Review to find out if it’s worth buying. Friday, a small, 30-minute solo deck-building board game has been around for a decade. Try leaving an anonymous (kindly worded) note for your neighbor instead. If your neighbor is leaving their dog out all night-or alone for long periods during the day, don’t take it out on the dog. Who makes their family sleep outside… in the elements? Eight hours outside, while their family is tucked up and cozy, can be a very long time for a dog to be left alone.Ī bored or lonely dog is more likely to bark. Dogs are social creaturesĭogs see themselves as part of the family. Here are three key reasons barking dogs are keeping you awake:ĭogs bark for a number of reasons-sometimes it’s just because they want to be inside… with their family. The results of sleep loss can get ugly so let’s figure this out. You love your dog-you may even love the neighbor’s dog-but barking dogs and your sleep do NOT mix. If you can find any comfort in that when you’re sleep deprived, you’re doing better than most. WHY is your fur baby… or the neighborhood dog… trying to drive you out of your mind? That’s what it feels like-right? Most likely, they’re just responding to a perceived threat, or a physical or emotional pain point. Let’s start with why all this barking is happening in the first place… Managing it will depend largely on whether it’s your barking dog or someone else’s. Whether you’re trying to fall asleep, read a book, or just relax, coping with this volume of racket is maddening. Not only does it startle you awake-or prevent you from falling asleep-it frustrates you and makes you angry. Yikes! That’s a painful amount of noise and it can disrupt your sleep for hours. No matter the breed larger breeds-to toy breeds, dogs produce high-frequency barks ranging from 1000-2000 Hz at sound levels in the range of 80-90 dB, within 16 feet of the dog. Before you find yourself “barking mad,” take steps to deal with barking dogs and your sleep! Ouch! That’s LOUD Hearing dog barking at night disrupts the human sleep cycle-preventing one from getting the deep REM sleep they need to achieve real rest. Barking dogs top-the-list of nuisance-noise because the human ear finds this sound particularly annoying–especially when it’s keeping us awake. In the US alone, the dog population is approximately 78 million-with a high percentage of dogs barking excessively. Barking Dogs & Your Sleepīarking dogs are a major source of noise pollution day in and day out. Barking dogs top the list of “Nuisance Noise” and are notorious for disturbing people’s sleep. The calculator may crash if you attempt going above 22 stars. Spoiler: How to use Spoiler: HP Wash Recommendations Spoiler: Assumptions Spoiler: Source Spoiler: Old versions Thanks to Granberg for testing the calculator and thanks to Navi for providing the game code.Current Stars: Target Stars: MVP Discount: Server: Event: 5/10/15 +2 Stars (Up to 10 stars) 30% off No Boom Event (Up to 15 stars) Non-Reboot: Use No Boom AEEs (Tyrant Only) Number of Trials: Note: Getting above 22 stars on Normal gear is very unlikely. The calculator may crash if you attempt going above 22 stars.Calculator is avaible HERE Current version: 0.41 Purpose: Simulate a characters HP washing journey and help you to plan accordingly. Current Stars: Target Stars: MVP Discount: Server: Event: 5/10/15 +2 Stars (Up to 10 stars) 30% off No Boom Event (Up to 15 stars) Non-Reboot: Use No Boom AEEs (Tyrant Only) Number of Trials: Note: Getting above 22 stars on Normal gear is very unlikely. Star Force Experimental Probability Item Level: Item Type: Star Catching: Safeguard: Current Stars: Target Stars: MVP Discount: Server: Event: 5/10/15 +2 Stars (Up to 10 stars) 30% off No Boom Event (Up to 15 stars) Non-Reboot: Use No Boom AEEs (Tyrant Only) Number of Trials: Note: Getting above 22 stars on Normal gear is very unlikely. Most of regular scrolls nowadays are useless and have been replaced with an easier system called Spell Tracing which will be explained later. Scrolls are the traditional way of upgrading equipment and can be done by double-clicking it and dragging it on to an item. Scrolls are one way of upgrading equipment, they are found in the USE tab. So I recommend prepairing and have proper fundings. These items should be worn from the moment your able to. Get a pair of scrolled earrings with ~5 INT.
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